// C4D-DialogResource

DIALOGSTRINGS IDD_ROCK
{
  IDS_BUTTON    "RockIt!";
  IDS_CHECK     "Round Geometry";
  IDS_CHECK2    "Subdivide";
  IDS_DIALOG    "RockGen";
  IDS_RADIO4    "Mossy";
  IDS_RADIO5    "Red Rock";
  IDS_RADIO6    "White Rock";
  IDS_STATIC    "Mesh Destruction";
  IDS_STATIC14  "Mesh Scale";
  IDS_STATIC15  "Crumple Surface";
  IDS_STATIC16  "Subdivisions";
  IDS_STATIC18  "LOD";
  IDS_STATIC19  "Mesh Options";
  IDS_STATIC24  "Material Preset";
  IDS_STATIC25  "Group";
  IDS_STATIC26  "Random Shape";
  IDS_STATIC4   "RockGen Options";
}
