// C4D-DialogResource

DIALOGSTRINGS IDD_ROCK
{
  IDS_BUTTON    "RockIt!";
  IDS_CHECK     "Geometrie runden";
  IDS_CHECK2    "Unterteilen";
  IDS_DIALOG    "RockGen";
  IDS_RADIO4    "Moosgr\u00FCn";
  IDS_RADIO5    "Roter Felsen";
  IDS_RADIO6    "Wei\u00DFer Felsen";
  IDS_STATIC    "Mesh Zerr\u00FCttung";
  IDS_STATIC14  "Mesh Skalierung";
  IDS_STATIC15  "Oberfl\u00E4che knittern";
  IDS_STATIC16  "Unterteilungen";
  IDS_STATIC18  "LOD";
  IDS_STATIC19  "Mesh Optionen";
  IDS_STATIC24  "Material Vorgabe";
  IDS_STATIC25  "Gruppe";
  IDS_STATIC26  "Zufall Form";
  IDS_STATIC4   "RockGen Optionen";
}
